I thought I would share some insight into the selection of units
I did in my list. While a lot of the reasons I chose these units is the Rule of Cool
because I do really dig and want to paint them. But enough of that.
First up on the list is the Lord of Chaos, while I have been
dying to paint the latest plastic mini since it came out which is a great
reason to add him. He recently got a really outstanding update in the grand
alliance list. If he defeats an enemy general he can choose to transform into a
full strength Daemon Prince; this is a great option if he has been severely
wounded. Also if he is slain in combat with the enemy general he can be
replaced with a full health spawn. Next up is that if he is marked by chaos he
can share his marks ability with a unit with the same mark in his army.
Up next the pair of Chaos Sorcerers, these to me are an
obvious choice for any chaos general. Their buffing a spell casting abilities
are fantastic. The reason I took a pair is because of the Shaggoth, they
automatically know the summon lightning spell that can be cast on him to heal
D3 wounds on the beastie, which can keep him at full fighting capacity longer
in the game.
The Bloodsecrator this guy is my insurance policy while I
learn how the chaos units function. I will be making liberal use of the Mark of
Khorne in the list, because when he plants his Portal of Skulls the immunity to
Battleshock is a huge buff to the army. In addition all Khorne marked units
also gain an extra attack, yes please!
Dragon Ogor Shaggoth, what can I say, he is one of 2
completely Rule of Cool models in this list. That is not saying he is not good
in the game, especially when combined with the Chaos Sorecerers, but there are
better monsters at the same pool choices. Bottom line is that I love the model
and he is in as well as a Unit of the plastic Dragon Ogors when I pick em up.
Now on to the meat of the list, the unit Warscrolls:
Chaos Knights, what can I say I like Chaos Knights, I’ve got
a unit of 6th ed ones I have been needing to finish for 10 years.
While on the tabletop they lack the punch of having rend, the 5 knights put out
18 freaking attacks on a small frontage. I can live with forcing saves for
possible failures. Besides they are the first of my fast units for objective
claiming.
Blood Warriors, I love these models having 15 of them in a
unit makes em really resilient. I armed this first batch with dual Bloodaxes
for the rerolls of 1 to hit, I figure without rend the more hits the better. It
also great that they get to pile in and attack in melee if slain, these guys
are great. I will make a second unit eventually with the Gorefists and their
mortal wound potential, but for now it’s about offence.
Chaos Warriors with hand weapons and shields, these guys are
my resilient objective holder with 15 of them and their ability to shrug off
mortal wounds on a 5 or 6. Besides I don’t care how static people think they
are I think they have the look of a unit on a determined advance, not caring
one bit about what the enemy throws at them.
Next up we have 2 units of shield toting javelin throwing
Marauder horsemen, they serve a few purposes in the army first and foremost
they can move relatively fast with multi-wounds and are good objective grabbers
late in the game. Secondly they are there for shooting support of the Knights
and Chariots on each flank. Bonus is that they can shoot and Charge even if
they retreated the same turn, this makes em more flexible in my book.
Chaos Chariots, I am building and using these for a few
reasons. First off I have 4 of the old metal chariots and I figure what better
way to show the difference between normal Chariots and Gorebeast Chariots other
than just the draft animal. Secondly I have some great conversion ideas for the
crews of these old metal models see above pic. Finally while they may not seem
like a fast unit at first their “Don’t spare the Lash” rule adds a D6 to their
movement every turn giving them a possible 14 inch move with an average of around
11 inches.
Finally we have the Chaos Gargant, I have the old Grenadier
miniatures Chaos Giant I have had since the 80 and is screaming for a repaint,
since my motto is “Making old miniatures new for Age of Sigmar” he’s just gotta
be in here. Besides he is a freaking Giant and they start off with a large
damage output and that cannot be a bad thing at all!
Well there you have it, a glimpse into this mad old
wargamers head as to why I chose the units I did for my initial Chaos list.
Until next time, may your dice roll sixes!